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Mushroom Fairy
The focus of this project was the creation of this mushroom fairy creature. I wanted to create a cute, mythical fairly like creature. The model was sculpted in Zbrush with its retopology and Uvs done in Maya. I textured the model in Substance Painter. The scene was set dressed and rendered by me in Unreal Engine, however, the surrounding assets were gathered from Quixel Megascans. Concept was also done by me using Photoshop. Render images where also color graded in Photoshop,




Concept


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