
Drenched
Roles
3D Environment Artist, Prop Modeling, Texture Artist

For Drenched, I am currently a 3D artist working on environment assets, mainly using Maya and Substance Painter. Shown below are statuettes with three different versions that I've modeled and textured (concept art was provided to me) as well as a koinobori flag pole. I've also completed the hero kiosk asset kit where the player will go to for quests and tasks. The kit is meant to be instanced throughout the environment with the hero version having much more decor and easel out in front for the player to place their sketchbook on. The team plans on instancing this structure throughout the town, and I have grouped all pieces for them to delete/add to make them look unique. I have also made a rock wall that will be part of the first puzzle the player encounter, and the result of succeeding in the puzzle would be the wall breaking open. The fish coin model was made as a pickup for the player in gameplay.
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Note that the player character model was not made by me and just used for reference.
Work on this project is in progress. Please check out the other games I've been on!











