
Barguzin
Roles
Character Modeling, Texturing

For Barguzin, I am currently a 3D character artist on the team and have modeled some of the game's NPCs: The Coalman, Scahl-Po, Wyrm Kid, Dulivan, Donya, Mr. Pillbug, and Babushka. More NPC models to come. I am provided character turnarounds and simplified concepts for reference. The characters are low poly; low poly being a stylistic choice for the game. The goal of the character models was to simplify their forms and their detail painted on the mesh. The models were created using primarily Maya, but I used Zbrush for the initial base model silhouette. Majority of these characters were modeled with the intention of them being stationary and having limited animations. The Coalman, Scahl-Po, and Wyrm Kid were textured by me in Procreate then cleaned up in Substance Painter.
More coming soon! In the meantime, please see other games I have worked on.






